Valorant Just Got Its Biggest Visual Overhaul Since Launch
March 25, 2026

Valorant Patch 12.05 is now live, and it brings the most significant visual overhaul since the game launched in 2020. Riot Games has focused on ability clarity, making it easier for players to distinguish between friendly and enemy utility in chaotic teamfights. The update also includes performance improvements and agent balancing.
The Valorant patch 12.05 notes highlight Riot’s commitment to competitive integrity, with visual changes designed to reduce confusion during high-stakes moments. Here is the complete breakdown.

Visual Overhaul: Ability Clarity
The headline change is a complete rework of ability visual effects. Friendly abilities now have a blue tint, while enemy abilities appear in red. This applies to all agents across the roster, from Brimstone’s smoke to Reyna’s leer.
The change addresses a long-standing complaint where players would accidentally walk into friendly utility or hesitate to push through enemy smokes. The color differentiation is subtle enough not to break immersion but clear enough to be noticeable in split-second decisions.
Smokes have been particularly reworked. Friendly smokes now have a faint blue outline at the edges, while enemy smokes have a red shimmer. The opacity remains the same, ensuring competitive fairness while improving readability.
Here is the breakdown of Patch 12.05 changes:
| Category | Change | Details | Impact |
|---|---|---|---|
| Ability Colors | Blue for friendly, red for enemy | Applies to all agent abilities across the game | High (clarity improvement) |
| Smoke Effects | Faint colored outlines added | Friendly = blue shimmer, enemy = red shimmer | High (teamfight clarity) |
| Performance | Frame rate optimization | 5-10% FPS boost on low-end hardware | Medium |
| Brimstone | Smoke duration reduced | 6 seconds → 5.5 seconds | Medium (nerf) |
| Cypher | Tripwire visibility | Enemy wires now slightly more visible | Low (quality of life) |
| Reyna | Leer health increased | 60 HP → 80 HP | Low (minor buff) |
Performance Optimization
Patch 12.05 includes significant under-the-hood performance improvements. Players on low-end hardware should see a 5-10% frame rate increase, particularly in smoke-heavy scenarios where previous updates caused drops.
The update also reduces memory usage during long play sessions, addressing a gradual performance degradation that some players reported after 3-4 consecutive matches. Load times for the practice range and custom games have been reduced by approximately 15%.
Agent Balancing
While the visual overhaul dominates the patch, Riot included minor agent adjustments. Brimstone’s smoke duration is reduced from 6 seconds to 5.5 seconds, making his utility slightly less oppressive on defense .
Cypher’s tripwires are now slightly more visible to enemies, addressing a frustration where wires placed at certain angles were nearly invisible . The change is subtle—enemies still need to be looking carefully to spot them, but it reduces the chance of completely unavoidable traps.
Reyna’s Leer (eye ability) receives a small buff, with health increased from 60 to 80 HP . This makes it slightly more durable against spray-through, though it still breaks easily with focused fire.

Known Issues
Riot acknowledges several issues being tracked for future patches. The new ability colors may cause temporary confusion for colorblind players; Riot is working on enhanced colorblind modes to address this . Some players report that the red tint on enemy abilities appears orange on certain maps; a fix is planned for Patch 12.06.

